Level 11: Skeletal Horse (an undead mount, from Adventurer's Vault), Dice of Auspicious Fortune (grant rerolls)
Level 12: Stone of Earth (weapon reroll), Exodus Knife (Rope Trick!), Iron Hand Grandmaster Technique: Unbreakable Form (training boon from Dragon 404; gives new encounter utility power: as a move action, move up to half your speed. The next time you hit with a melee attack until the end of your turn, you gain 20 temporary hit points if you hit, and 10 temporary hit points if you miss.)
Level 13: Amber Monkeys (wondrous figurine that attacks enemies), Ring of Giants (gives bonus damage on crits), Demonskin Tattoo (more energy resistance), Dust of Appearance (anti-lurker tech)
Level 14: Ring of Fury (buffs crits yet again), Southern Star Grandmaster Technique: Cleave the Boulder (training boon from Dragon 404; gives new encounter utility power: as a move action, shift half your speed or move up to your speed. All melee attacks you make until the end of your turn gains a range of 10 instead.)
Last edited by shao on Wed Nov 02, 2011 1:01 pm; edited 2 times in total